Ancestry is important

In this campaign, ancestral identity is important. You are encouraged to create a monoracial character with no ancestral features from other races.

''Racial diversity on your team is encouraged, since you are at a considerable advantage dealing with Dwarfs (for example) if you're a Dwarf yourself. If you decide against diversity, an all-Human team probably is the second best option.''

Mixed-ancestry creatures are generally shunned as outsiders (half-breeds, etc) by both ancestries. A Half-Elf is considered an Elf by Humans, but not a “true elf” by other Elves.

''That does not mean it is impossible for parents of different ancestry to conceive a child, and indeed "bastards" are not uncommon. This is not meant to prohibit you from creating a mixed-ancestry creature, only to make it clear it is much more unproblematic to choose to play a human, say. Just because you're a hero you are not immune to prejudice, and since you are playing an officer of the law and not a murder hobo, the obvious solution is not always available :-)''