DCC/Classes/Wilderness


 * 1) Busy for 10 mins
 * 2) Busy for 60 mins; -1 spell check until complete
 * 3) Recruit follower or -1 spell checks until next day
 * 4) -1 spell checks until next day
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 * 1) The cleric should fight with his bare hands. The cleric gets a -4 penalty on all spell checks if he did not attack an enemy with his last action. If not in combat then this does not apply but he instead gains a -2 on all spell checks until he gets into combat.
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 * 1) -4 checks on specific spell until next day
 * 2) -2 spell checks until next day
 * 3) The cleric loses access to a random spell. This lasts until he scores a critical hit in combat or until the next sunrise.
 * 4) -2 to all spell checks, lifted after DC 15 Will after every full day of meditation Hog wants to see pure combat and nothing else. Until the end of the day the cleric gets a -2 penalty on all rolls not related to combat and on all divine abilities.
 * 5) Cannot accumulate XP until next day The cleric looses access to Lay on Hands. This lasts until he scores a critical hit in combat or until the next sunrise.
 * 6) The cleric looses access to Turn Unholy. This lasts until he scores a critical hit in combat or until the next sunrise.
 * 7) The cleric looses access to two spells of his choice. This lasts until he scores a critical hit in combat or until the next sunrise.
 * 8) -4 permenant spell checks until 40% of what he owns is sacrified (-1 per 10%) Hog is not impressed. The cleric needs to prove his worth by slaying the biggest foe around. He can't use his spells on any target other than himself and this enemy, until it is dead, or driven away for good. The cleric may of course ask his allies for help, but must cause some damage to the enemy himself. If he fails, he needs to repent for 1d3 days before regaining full use of his spells.
 * 9) Disapproval range doesn’t reset next day
 * 10) No lay on hands for 1d4 days
 * 11) Cannot turn unholy for 1d4 days
 * 12) Hog says no. The cleric loses access to the spell he tried to cast for 1d3 days.
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